COSERE | 97 iii) Materials The process of design thinking is multisensory: it engages both sight and touch. In addition, it is also experiential. Members of the team will be asked to create an overview of the process that is visually appealing or come up with a sketch to explain their idea. In this regard, you should ensure you have supplies such as sticky notes (different colours and sizes), felt markers, flipcharts, adhesive dots (for ranking), a speaker to play soothing music, etc. B) Teaching content: let’s think and design The teaching content was divided into the six different phases that were introduced earlier and that make up the Design thinking process. Keep this structure as the process needs to be done as such for its successful completion. • Kick-off session (1-2 hours) ◊ Presentation of the design thinking methodology and mindset ◊ Participants’ introduction and individual expectations ◊ Presentation of the problem/challenge at stake ◊ Formation of teams (refers to i) Teams) • 1. Understanding (1-3 hours) ◊ Modality: Work in teams ◊ Working questions: What is our common understanding of the challenge/ problem? Who are the stakeholders involved (specify each group of stakeholders’ roles in the problem)? What might be important elements to know more about the problem? Which analogies can be made? ◊ Suggested methods: self-reflection, mind mapping, semantic analysis ◊ Material: whiteboard/flipcharts, post its, pens. ◊ Tip: Mind mapping can also be done online with Jamboard or Miro, but whenever possible, prefer to do it physically. • 2. Observing (1-2 hours to prepare, and a few hours to several days for the implementation) ◊ Modality: Work in teams ◊ Working questions: How can we develop a broad and deep understanding of the challenge? What are the main research questions? Should we have
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